On the 23rd of November Cahir Castle will host to a gathering of Sociologists, Social Activists, Games Designers, Youth Workers and Global Development Educators. This interdisciplinary group will collaborate to show how Games can be developed and used to mobilize for social change. Organized by Youth Work Ireland Tipperary and the Department of Applied Social Sciences at Limerick Institute of Technology the event will seek to inspire young people to engage in their communities and to become active in addressing some of the most challenging social problems facing us at a local and global level. Issues such as Climate Change, Migration, Gender Inequality, Sustainable Development and Economic Oppression.
William Gamson an eminent social activist and academic from Boston College will demonstrate his use of game simulations as a tool for social change. Mary Flanagan from Dartmouth College, an artist and designer and feminist will encourage Games Developers to become subversives in creating Critical Games for social change. Brenda Romero a recent BAFTA award winner will speak about her experience in creating a game called Train, set in the Second World War, which challenges us to reflect on “why people blindly follow the rules” in the face of oppression.
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